Tag Archives: Cairo

Imagine Cup: Day 5 and Thanks

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Well what a day today has been…

It started off pretty slowly – a nice long lie-in for the first time since we’ve been here. I didn’t mean to, but I rolled over, turned my alarm off, and then went back to sleep for 2 hours (I must have needed it).

Imagine Cup: Day 4

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This one’s a bit late as yesterday was pretty busy!

First of all we started very very early (7.30 is early, right?) to head off to the sphinx and pyramids at the Giza plateau. While it was very hot (nice and warm, as I said), it was a great experience, and I have lots of photos to stitch together into big panoramas when I get home to a machine with somewhere near enough RAM to manage all the pixels.

Imagine Cup: Day 3

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This one is going to be short and sweet, as I spent most of the day in bed feeling rather unwell unfortunately.

Our games team did their final presentation this morning, and I hear it went really well. By the time that was over, everyone was finished and we hit the pool for a few hours! Dinner was an interesting and seemingly egyptian concoction, but I needed to eat. None the less some of it was quite tasty.

Today I managed to take no photos or video, hopefully that will be rectified with a visit to the pyramids tomorrow.

Imagine Cup: Day 2 Part 2

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Wow, what a day it has been so far!

First off I was videoing the presentation by the UK game design team, which went really rather well. The demo gods were mostly on their side, with only small hiccup when an instance of their game crashed, but other than that it all went well and they dealt with the questions posed by the panel and others in the room very well.

Imagine Cup: Day 2

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It’s all kicking off in Cairo this morning!

The 24-hour long competitions are well under way, and the other major ones are going to fire up soon. I have seen the Embedded team’s equipment set up and looking great, I’ve been told the Software Design people are looking great to go this afternoon (2pm CAI, 12pm BST) and I hear that the games dev team are furiously coding to implement some nice extras into their game.