Tag Archives: ARNIE

ARNIE demo failure

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This afternoon, our robot project was supposed to have a demo. What actually happened was that we talked about it, switched it all on, and then it never moved. The demo was scrubbed, and fortunately this year did not count for any marks – otherwise we would have ended up getting very low numbers.

So why did a project which had been working so well fail so brutally? It was not a failing of the robot, nor really a failing of any one team member (although the fact I got the configuration wrong and failed to realise in time was the cause of the issue). I’m going to attribute this one to bad planning and last minute work.

ARNIE’s brain: BrainJS

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This is the final post in a series detailing the development of the ARNIE robot.

In this post, one of the brain systems entitled BrainJS is described.

ARNIE’s brain: PYT and minimum jerk trajectories

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PYT is a minimum jerk trajectory computer and executor. It is part of the ARNIE robot’s brain architecture, which I will go on to explain here.

ARNIE’s Brain: Kinect

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This post covers how ARNIE can be controlled by using an Xbox Kinect peripheral.

Xbox Kinect

ARNIE’s Brain: Spine and networking

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This post details the core component of ARNIE’s brain, the Spine software, and how the networking system for the robot works.